Swords of Power
Woundhealer, Sword of Mercy, Sword of Love, turns thousands of undead in the final battle, binds souls together, health sense: "Whose flesh the Sword of Mercy hurts has drawn no breath, / whose soul it heals has wandered in the night. / He paid the summing of his debts in death / and has turned to see returning light."
Farslayer, Sword of Vengeance, in final battle returns to your hand after thrown, severs linked soul cords, detect curse, poison, etc.: Farslayer howls across the world / for thy heart, for thy heart / Who hast wronged me, who hast wronged me / Vengeance is his who casts the blade, yet he will in the end no triumph see.
Doomgiver, Lawgiver, Sword of Justice, in final battle can make laws, makes souls move in a single pattern, [to use, hold sword aloft, ask question, recite rhyme] cannot lie, sense guilt: The Sword of Justice balances the pans / of right and wrong, of foul and fair, / an eye for an eye, Doomgiver scans / the fate of all folks everywhere.
Sightblinder, Sword of Stealth, in final battle allowed the changing of the web through time stop and changed positions, exchanges soul cords, sense greatest desire/distinguish soul cords: The Sword of Stealth was given to the lowly and despised. Sightblinder's gifts: his eyes are keen, his nature is disguised.
Shieldbreaker, each hit breaks a protection, can't be hit with weapons or magic, bares the soul cords, see all defenses and means of attack: I shatter swords and splinter spears. None stand to Shieldbreaker. My point's the font of orphan's tears. My edge the widow maker.
Dragonslicer, Sword of Heroes, raises level of bearer in proportion to enemy, gives save for unsurvivable feats, makes the heroes of the stories and widens soul cords, see the strongest opponent: Dragonslicer, dragonslicer, how do you slay? / Reaching for the heart behind the scales. / Dragonslicer, Dragonslicer, where do you stay? / In the belly of the giant that his blade impales.
Stonecutter, Sword of Seige, strategy, no damage from metal, crushing, or stone magic, exerts one pattern over another, see stone magic, type of stone: The Sword of Seige struck a hammer's blow / with a crash and a smash and a tumbled wall. / Stonecutter laid a castle low / with a groan and a roar, the towers fall.
Wayfinder, Sword of Wisdom, lays the roads for the armies to fight the final battle, always hits, paves the way between points in the pattern, will lead you to what you need and you can see what is possible as well as seeing someone's path through the pattern: Who holds Wayfinder finds good roads. / It's master's step is brisk. / The Sword of Wisdom lightens loads, / but adds unto the risk.
Soulcutter, Sword of Despair, in final battle grow immense exert domination and gain the ability to fill armies with total despair, gain strength and hit points, sever soul cords out of their bodies, see soul cords and the direction to which they lead: The tyrant's blade no blood hath spilled / but doth the spirit carve. / Soulcutter hath no body killed / but many left to starve.
Coinspinner, Sword of Chance, in final battle, gain a wish a round, shapes the pattern around bearer, see the odds of anything: Who holds coinspinner knows good odds / Whichever move he make, / But the Sword of Chance, to please the gods, / Slips from him like a snake.
MINDSWORD, in final battle allows all to link, see web and teleport, Leadership, awe, at name level gain Warband Quest, telepathy, Intelligence 20, morale 18, +2 hp/lvl, thoughtwave, mindkiller, prayer, All who have eyes in their heads when the sword spins aloft will be led by its wielder: NO ETCHED POEM, we wrote, MindSword spun in the dawn's grey light / and men and demons bow down before. / The MindSword spun in the midday's bright / and the Gods joined the dance and the march to war/ The Mindsword spun in the evening twilight as well/ and men and Gods marched off to Hell.
Townsaver, Sword of Fury, Defense of Innocents, answers all attacks, see army's weaknesses:.