New Orkin People’s Republic: area once covered by Keoland, Celene, Uleks, Veluna, etc. now conquered by the orcs

Dolemar is a human ambassador to the orcs. Beldinath is also one of their ambassadors and a former member of the party that became the Champions of Sephora. Orcs have a four month gestation period and live 20 years.

One orc mage is known as the Soul-less. He only possesses others; he has no body of his own. Nikolai Tethlor, cursed for protection from Dark One, betrays. Dragons are being magically aged by the orbs. The orcs seem to have three of them.

There are 12 orbs of dragonkind. Each holds the souls of a dragon. The ancient orb, the strongest with power over ancient dragons, makes the volcano breeding ground and the babies. The swineherd sent by the gods up the mountain of the dragons dreamt of twelve secrets which gave him power over the dragons. He learned the secret of flattery and praise and that dragons should protect creation and have forgotten this. The orbs were hidden to prevent dragons from keeping the power. Each orb has power over a lesser dragons. Each orb contains a hostage dragon. He is revolted by worshippers of Tiamat (Tachesies in Harn, DracoPaladine wars with her in Harn and has sent several good dragons to Oerth on missions).

KEOLAND, KINGDOM OF                       

His Peerless Majesty, the King of Keoland, Lord of Gran March; Plar of Sterich;        Protector of the South; etc. (Ranger, 14th level)                

Sterich

Duchy of Ulek

Principality of Ulek

 

 Gran March

County of Ulek

 

Capital: Niole Dra (pop. 21,600)         

Population: 300,000 + (Excluding dependencies)          

Demi-humansi Sylvan Elves, Gnomes, Halflings

Humanoids: Doubtful   

Resources: foodstuffs, cloth, gold, gems (III)    

Keoland was the first major kingdom to be established in the Flanaess, the Oerdians and Suloise tribes mingling and joining to build a tolerant and prosperous realm which nominally included many and varied demi-hurnan groups as well. After several centuries of benign leadership, a line of monarchs upon the Keoish Throne became ambitious and embarked upon a policy of conquest. At the peak of this imperialism, Keoland held sway from the Pornarj to the Crystalmist Mountains, while her armies pushed into Ket and threatened Verbobonc and Veluna City (c. 350-360 CY). The Ketite expedition came to grief in successive battles (Molvar, Lopolla), while an alliance between Veluna-Furyondy ended the Keoish threat in that quarter (Short War). Coincidentally, the Olvenfolk withinthe boundaries of Keoland objected to the warlike policies of the King and began expelling royal garrisons in the Uek Provinces and Celene. In the ensuing struggle, the freemen of the western portion sided with the demi-humans. Raiders in the far south took advantage of these conditions to harry the Keoish coast from Gradsul to Gryrax.

King Tavish III was slain in battle against the Sea Princes (Siege of Westkeep, 453 CY), and his son, Tavish IV, immediately changed the policies of the kingdomupon ascending to the throne. After protracted negotiations, the independent state of the Yeomanry was recognized, the Uek states were granted autonomy, and Keoland returned to its former state of tolerance and prosperity thereafter. The semi-independent Gran March and Earldom of Sterich are loyal to thecrown and fumish strong contingents to the royal army. The Keolanders arewell-known for their light cavalry employing javelins, crossbows, and lances. Thebulk of the army consists of foot armed with pole arms and long spears, while thenobility comprises the heavy cavalry portion of the force. There are typicallysmall companies of elves, gnomes, halflings, and/or dwarves included in muster.      The fleet is batfleworthy but small, and conflict with the Sea Princes continues toplague the realm.  

History

For two centuries the Oerid and Suel battled each other and the fragmenting humanoid hordes for possession of the central area of the Flanaess, incidentally engaging the Flannish and demi-humans. In a few places the two racial stocks intermixed - notably the Sheldomar Valley where, except for the Hold of the Sea Princes, the peoples of the Kingdom of Keoland, Gran March, and the Ulek States and nearby petty lands are mixed Oerid To the far north, four of the strongest and fiercest clans managed to retain large stretches of ground as Suloise. The majority of the Suelites were pushed to the extreme south, into the Amedio Jungle, the Tilvanot Peninsula, the Duxchan Islands, and even as far as across the narrow Tilva Straight into Hepmonaland. The success of the Oerdian domination of so much of the Flanaess was in part due to their friendliness to- demi-human peoples of the area - dwur, noniz, hob-niz, olve - and their co-operation greatly strengthened the Oeridians. The willingness of the Flanae to join forces with the Oeridian armies also proved to be a considerable factor. Perhaps the biggest asset the Oeridians had, however, was the vile- of the Suloise - for the majority lied, stole, slew, and enslaved whenever they had inclination and opportunity. There were exceptions, of course, such as the Houses of Rhola and Neheli - late migrants who settled and held the Sheldomar as already mentioned 

 Small War

The Littlemark, or March of Bissel, was the northernmost frontier of the kingdom of Keoland c. 400 CY. It was wrested from the latter in the Small War (Furyondy vs. Keoland) which influence in Veluna (438'Mmmecame a tributary state of Furyondy for a few decaae-s-, B'ut-w-H-en humanoid invasions swept over the latter realm, the Margrave Rollo established the independence of the territory by bravery in service of the King of Furyondy, the Bisselites slaughtering a horde of Jebli (goblins) which lay in ambush for King Hugh III who was guarded by but a small train. The King granted the brave Rollo palatinate status for the deeds performed, and Bissel has enjoyed self-rule since. The March now stands as a bulwark between the Ket masses and the rest of the east. It likewise guards Keoland and the south. Because of its important strategic position, both Furyondy-Veluna and Keoland now support the principality, and adventurers and mercenaries from all of the Flanaess can be found in the ranks ofthe "Border Companies" which comprise the standing army of the Margrave.

 

STERICH (Earldom Of)

His Magnitude, the Earl of Sterich (Fighter/Thief//Bard, 7th //8th /// 9th level)

Capital: Istivin (pop. 5,000)

Population: 35,000+

Demi-humans: Mountain Dwarves (4,000), Gnomes, Halflings

Humanoids: Some (in mountains)

Resources: silver, electrum, gold, gems (11, 111)

 

The Earl of Sterich is a nominal vassal of the King of Keoland, although treated more as a favored relative than a vassal by the king. The Sterish are loyal to their Earl and the King of Keoland alike, and in time of need a large contingent of the renowned light cavalry and sword-armed light infantry of the earldom are sent to Keoland, accompanied by companies of stout heavy infantry of dwarves from the CrVstalmists. A good portion of the levies of Sterich must always remain on guard to the west, however, for many humanoids, giants, and even worse monsters tend to follow the headwaters of the Davish River down into the fertile low country to loot and pillage. The halberdiers and medium horse of Sterich are thus seldom seen outside their native land. The Earl maintains good relations with the Grand Duchy of Geoff (being of the same bloodline as the Grand Duke, this is not too suprising), and some trade is carried on with the Yeomanry via the Javan River.

ULEK, COUNTY OF

His Noble Mercy, the Count Palatine of Ulek (Druid, 13th level)

Capital: Jurnre (pop. 10,900)

Population: 25,000

Demi-humans: Gnomes (5,000), Halflings (4,000), others

Humanoids: None

Resources: foodstuffs, copper, silver, gems (1, 11)

                                    Humans and demi-humans have long sought safety in the lands in and around the Lortmils. Flan tribes, dwarves, elves, and so forth settled permanently in the area which has been known as the Ulek States for centuries. These territories were under Keoish rule for a short period, but have been independent for a considerable period since. Although each is separate and distinct, they have a community of interest which allies them in the face of outside aggression or time of need. The County Palatine is on good terms with its neighbors north and south as well as its former suzerain, the I~ingdom of Keoland. Since the humanoid tribes have been driven out of the Lortmils, the land has enjoyed considerable prosperity. Its troops are mixed human and demi-human companies. Cavalry is solely human, as are the heavy infantry. Lighter infantry and missile troops are typically gnome and halfling companies. The county extends between the Kewl and Old Rivers through the Lortmils to Courwood in the Suss Forest.

                                   

ULEK, DUCHY OF

His Noble Radiance, the Duke of Ulek (FighterlMagic- user, 7th/1 1 th level)

Capital: Tringlee (pop. 13,800)

Population: 15,000

Demi-humans: High Elves (12,000), Sylvan Elves (4,000), Gnomes

Humanoids: Doubtful

Resources: foodstuffs, cloth, electrum, gems (1, 11)

                                    The elven realm of Ulek is ruled by a wise and intelligent Duke of High Elven race. Many of the human inhabitants of the land are partially elven, and the remainder are well-disposed to demi-humans. After gaining independent status, these peoples were quick to make treaties of mutual aid with Celene and the lower Ulek states. While they do not love the Keoish, they do not bear them enmity, and normal relations and trade exist between the Duchy and the Gran March and Keoland. Most traffic, however, passes through the mountains to Celene and the gnomes of the Kron Hills. There is a standing force of some 1,000 men and elves serving the Duke. This force consists of a small troop of heavy cavalry, another of medium, and a body of elvish light. The balance (60%) consists of crossbowmen, billmen, and elvish archers. In time of need levies of men, elves, and gnomes can be raised speedily.

           

ULEK, PRINCIPALITY OF

His Serene Highness, the Prince of Ulek, Lord of the Peaks of Haven (Fighterl

Thief, 9th112th level)

Capital: Gryrax (pop. 17,200)

Population: 30,000+

Demi-humans: Dwarves (18,000), Mountain Dwarves (9,000),

Gnomes, Halffings

Humanoids: Doubtful

Resources: foodstuffs, silver, gems (II, IV)

Dwarves and other demi-humans are more numerous than are humans except in the city of Gryrax, where the larger folk are about twice as common. This is mainly because they are better sailors and are in charge of the dwarven prince's naval squadrons based at the capital. The remainder of the human population is scattered throughout the principality, which extends from the Sheldomar to the Jewel River, south of Old River, across the lower Lortmils. The human inhabitants also make up the entire cavalry force of the realm and provide a small portion of regular men-at-arms. Most of the infantry is dwarven, of course, with small contingents of gnomes, and a body of halfling scouts. At one time, the territory of the Prince reached to the tip of the Pomarj, but the nobles there despised a dwarven overlord, and they ejected the mixed garrisons which protected their holdings in the Prince's name. Ulek took no reprisal against them, and an effort was made to relieve the distressed territory when swarms of vicious       humanoids fell upon it after being driven from the Lortmils. (See POMARJ for additonal details.) The Prince is on very good terms with the Count of Ulek and trades with Keoland and the Sea Princes as well.

 

 GRAN MARCH

His Most Resolute Magnitude, the Commandant of Gran March (Fighter, 15th level)

Capital: Hookhill (pop. 4,500)

Population: 40,000 +

Demi-humans: Some

Humanoids: Few

Resources: foodstuffs, cloth, copper, gems (III)

Keoland established the territory of the Gran March during its early stages, basing it upon a military-religious order of knights. These zealous fighters quickly subdued the warring inhabitants, established order within the area, and conscripted all fit males into worker and infantry biftiles (regimental-like formations). The land between the Lortmils and Dim Forest north of the Sheldomar became productive and peaceful, but the rule of these first Commandants was repressive and harsh. When Berlikyn, then ruler of the fief, was slain in combat in the war with Veluna-Furyondy in the Small War, the populace rose in rejoicing. Keoland reconsidered its policies thereafter, and allowed the people to elect their own Commandant from amongst the noble houses of Gran March. The state is now only a nominal vassal of Keoland and maintains friendly relations with Bissel. The army of the Commandant relies primarily upon its mailed cavalry medium horse armed with lance, crossbow, and sword.