The Mandragorans
A
race of creatures who's reason for existence is to see that no
dimension stagnates into neutrality. Upon their arrival, several
millenum pass before their presence is felt. This presence manifests
itself in a Ragnarok or Judgement day. On this day the forces they have
assembled meet, that dimensions neutralityy is shattered.
They infilltrate as follows: Disembodied souls cross the bridge looking
for a balanced dimension. 2. Upon finding a balanced dimension, they
use their power to keep a stillborn child alive within which they place
the spirit of number 1. 3. Number one begets number 2 who begets #3.
None of the line knows of their heritage and all children of number 1
not need be mandragorans. Sometimes it skips one or more generations.
Only the offspring chosen to be Madragorans later become Mandragorans
(#2 must chose a later generation than 1, etc). 4. Later all members
become professionals and gain power (fated). They will also slowly
learn of their heritage and gain alignments. The most good, evil or
other they become decides the universes fate (democratic).
Rumored that the Mandragorans have some base in between dimensions called Mandrasar
Korack - First - The Phoenix
Spellsinger mu/fighter. Chaotic Good. The soul of magic - his alignment
and magic's base alignment are the same. Spellsinger assinged to
Mandrake Mandragoran,
Given The Gift of Fates.
The Unnamed - Second - The Snake
High Priest of Arawn. Definitely Evil.
Has radius of Death - acts as symbol of death
Immune to damage causing magics
Promagnitis
-
3, 4 or 5 - The Eagle
Ranger
Protects the Shava. Loyal to elves.
Has some thief skills
Mandarin: - Sixth - The Lion
Neutral.
Immune to magic and technology. Immune to disease
Monk in demeanor.
Uses technology and magic well.
Has
the Square Wheel - a perfect combination of magic and technology. Does
Unlimited Wish. Can counter Satan or Grand Druids Unlimited Wish.
Priests of Syrynx used illusions to trick Mandrake/ Lorocus into
thinking Mandarin was using the square wheel to get Lorocus to use his
unlimited wish.
Every time Mandrake has entangled with Mandarin, he has died.
First encountered Mandrake in the temple of the phoenix (in Ket).
Had a very bizarre encounter (he said cryptic things, unsure if they
were threats or prophecy). It was unclear why he was in the temple and
how he got there. except that there were multiple factions of the
egyptians which were trying to save/destroy the temple of the phoenix.
In a gift for saving the temple Mandrake recieved the phoenix on
his chest (after being raised after dying after seeing Mandarin).
Mandrake - Seventh - The Dragon
Travels with the illusion Harold.
Aaron -
Eigth -The slug
Trained by Darkanean Flemondon at age 8.
Sethgar Badmoon - Ninth - The Rat
Aaron's son by a harlot. His symbol is a pair of claws
. Thief.
Has really nasty claws. Adamantine? Vorpal? Pop out like Wolverine.
Alignment?