Damiano Delstrego click to see monster

Character Level: 6Class LevelsCleric 4 Vampire Bloodline 2
Class Levels: DeityAnshar       BirthdateYr 2
Alignment: True Neutral Height5'2Hair ColorBrown
Race: Human Weight120 lbsFacial HairNone

Description: A True Neutral Cleric of Anshar trapped in the worlds largest dungeon. 

Abilities
Saves
Ability
Score
Ability
  Mod
Temp
Score
Temp
 Mod
                         
Total

Base
Ability
  Mod
Magic
(General)

Feats

Conditional Bonuses
Strength142Fortitude
Dexterity163Reflex
Constitution8-1100Will
Intelligence142
Wisdom184
Charisma184

AC     15                                    Hit Points15
BonusSource
Dex 
Deflection Bonus
Natural Armour Bonus
Armour Bonus
Enhancement Bonus
Misc Magic
Shildless AC
Flat Footed AC
Touch AC


Combat Statistics

Size/Type: Small Outsider (Archon, Extraplanar, Good, Lawful)
Initiative: +4
Speed: Fly 60 ft. (perfect) (12 squares)
Armor Class: 15 (+1 size, +4 natural), touch 11, flat-footed 15
Base Attack/Grapple: +1/-8
Attack: Light ray +2 ranged touch (1d6)
Full Attack: 2 light rays +2 ranged touch (1d6)
Space/Reach: 5 ft./5 ft.
Special Attacks: Spell-like abilities
Special Qualities: Aura of menace, damage reduction 10/evil and magic, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, teleport, tongues
Saves: Fort +2 (+6 against poison), Ref +2, Will +2
Abilities: Str 1, Dex 11, Con 10, Int 6, Wis 11, Cha 10
Best Skills: Concentration +4, Diplomacy +4, Knowledge (the planes) +2, Listen +4, Sense Motive +4, Spot +4
Feats: Improved Initiative
Environment: A lawful good-aligned plane
Organization: Solitary, pair, or squad (3-5)
Challenge Rating: 2
Treasure: None
Alignment: Always lawful good
Advancement: 2-4 HD (Small)
Level Adjustment:

Lantern archons appear as floating balls

Feats
OriginNameDescription
Human
Cleric
Cleric
Cleric
1st Lvl Character
3rd Lvl Character
4th Lvl Character

SkillsKey
Ability

Total

Ranks
Ability
Mod
Misc
General

Magic

Conditonal Modifers                                                                          .
AppraiseInt
Autohypnosis*Wis
BalanceDex
BluffCha
ClimbStr
ConcentrationCon
CraftInt
Decipher Script*Intn/a
DiplomacyCha
Disable Device*Intn/a
DisguiseCha
Escape ArtistDex
ForgeryInt
Gather InformationCha
Handle Animal*Chan/a
HealWis
HideDex
IntimidateCha
JumpStr
Knowledge* (Religion)Int
ListenWis
Move SilentlyDex
Open Locks*Dexn/a
PerformCha
Profession*Wis
Psicraft*Intn/a
RideDex
SearchInt
Sense MotiveWis
Sleight a Hand*Dexn/a
Spellcraft*Int
SpotWis
SurvivalWis
SwimStr
Tumble*Dexn/a
Use Magic Device*Chan/a
Use Psionic Device*Chan/a
Use RopeDex


Archons speak Celestial, Infernal, and Draconic, but can speak with almost any creature because of their tongues ability.

Combat

Archons generally prefer to meet a foe head-on if it is prudent to do so, but if outmatched, they do what they can to even the odds (usually by employing hit-and-run tactics or standing off and engaging a foe with magic before moving into melee).

Character Traits

An archon possesses the following traits (unless otherwise noted in a creature’s entry).


Equipment Worn

Left Side   WeightCenter WeightRight Side Weight
                                                                             
Fort +6 (+10 against poison), Ref +5, Will +6
Total Weight:

Hound archons look like well-muscled humans with canine heads.

Combat

H

Spells

Trumpet archons can cast divine spells as 14th-level clerics. A trumpet archon has access to two of the following domains: Air, Destruction, Good, Law, or War (plus any others from its deity). The save DCs are Wisdom-based.

Typical Cleric Spells Prepared (6/7/7/6/5/4/4/3; DC 13 + spell level)

0—detect magic, light, purify food and drink, read magic, resistance (2); 

1st—bless (2), divine favor (2), protection from chaos*, sanctuary, shield of faith

2nd—aid*, bull’s strength (2), consecrate, lesser restoration, owl’s wisdom (2); 

3rd—daylight, invisibility purge, magic circle against chaos*, magic vestment, protection from energy (2); 

4th— dismissal, divine power, holy smite*, neutralize poison, spell immunity

*Domain spell. Domains: Good and Law.

Trumpet (Su)

An archon’s trumpet producee.