Channeling

Background: 

Sadin and Sadar are the male and female forces of energy, channeled by the people of the Balcuni-Silouese Empire in the Age of Legends. The yin-yang symbol of the Balcuni-Silouese Empire is often interpreted as the balance between Sadin and Sadar. During the Age of Legends, the male line of energy, Sadin, was tainted and began driving the men mad. For centuries, the people lost the ability to channel.

Channeling Items: 

Characters with the Channeling Feat:

Rahasia Al'vere, Taran Soothra

Channeling Points:

Channeling in Play:

d20 Effect
5 dizzy spins, -2 hit, -10 psi pts, -2 Dex, 1d3 turns
10 vision loss 20’, -1 hit, no smell 1d3 turns
15 dex loss -1/-2 Dex for 1d6 turns
20 confusion W check or confused 1d4 rounds
25 headache 10%-40% loss psi points, 10% miscast spell 1 hour
30 unwariness surprised 3-6 1-3 hours
35 giddiness +bravery, +morale, take on large fights
40 tiredness +4/+5 initiative d4 hours
45 drunkenness light-moderate d4 hours
50 extreme sensory loss C check or unconscious, vision 10’, d4 hours
55 dizzy -5 Dex, +4 initiative d10 turns
60 exhaustion ¾ move d4 hours
65 lost stamina 10-30% hp loss d8 hours
70 1-2 points of both C and S d8 hours
75 dizzy/sight -3 to hit, Dex check each round or trip
80 stun, stun 2-5 seg as spell
85 drunk, really drunk see DMG
90 loss of casting, cast at 1-3 lvl less d2 days
95 fever, rest d4 days to rid fever or -2 I
100 euphoria +2 to hit, damage and dex, overconfident
105 exhaustion, move ½, slowed, -2-3 points S + D, 20% spell failure
110 spell failure, 40% spell failure, rest 7 days
120 sickness, only fight one more turn, rest 1 week
125 level loss, 80% last one day, 20% 3 days
130 level/stat loss, stats at ½, lose one level temporarily
135 unconsciousness
150 death by channeling
155 loss of channeling and spell ability permanently
200 permanent death