Kingdom of Furyundy
Cities: Dyvers,
Willip, Chendl,
Littleberg, Crockport, Grabford, Admunfort, Babylon
Ruler:
His
Pious
Majesty, The King of Furyondy
(Paladin, 14th level), Thrommel
the IV
Capital: Dyvers
Population:
350,000+, including some demi-humans, but few if any humanoids
Resources:
foodstuffs, cloth, gold, wood
History:
The Viceroyalty of Furyondy was founded upon several small
states
during the height of
Aerdian power (c. 100 CY). It was aimed at giving the Aerdian Empire
a
strong
satrapy on the western frontier from which further conquest could be
launched.
The Viceroy ruled from the Clatspur Mountains to the Nyr
Dyv, from the
Lortmils in the south to the far shores of Whyesfil Lake, and beyond,
in the north.
As the power of the Malachite Throne in Rauxes waned (c. 200 CY), the
viceroys
of Ferrond ruled more by their own writ and less by the leave of the
Aerdi
overlords. When Nyrond
split from the Aerdian Empire,
the empire
broke apart. In C.Y. 300 the heir to Viceroy Stinvri (the Viceroyalty
had
become hereditary some years previously) was crowned in Dyvers
as
Thrommel I
of House Belvor, King of Furyondy, Prince of Veluna, Provost of the
Northern
Reaches, Warden General of the Vesve Forest, Lord of Dyvers,
etc under
the
auspices of the Theocracy
of the Pale Mountains. With
agreement from
the clerical
caste from the theocracy (the blessing of the gods on their new king by
the
ArchCleric), those in power were able to add an air of legitimacy to
the crown and thus was born the Kingdom of Furyondy.
The adjunctive states were soon
lost, but the central core of the
kingdom was sound
and viable and has persisted. United through constant warring upon the
evil Homed
Society and luz, as well as lending contingents to expeditions mounted
by the
Earl of the Shield Lands against the Bandit Kingdoms, the country has
developed
a strong alliance for the forces of good. In fact, the presence of such
a
strong and powerful threat of evil to the north created a heavy
concentration
of paladins (their smiting ability helped Furyondy survive) and the
country has traditionally had a very good aligned slant. House Belvor
was helped to
power by the aid of a number of gold dragons and their blessing is
still
rumoured to be upon the royal line. As it stands now, the country of
Furyondy
maintains strong institutionalized feudalism.
A Magna Carta exists which
limits the King’s power and
strengthens the
hands of the local feudal lords. The seven largest houses dwarf in
magnitude the other
smaller houses. These seven houses, most driven by their own mercantile
or
military interests, determine the policies of Furyondy—it is
only
when
there is not strong agreement that the King can exert his power. As a
case in point,
as directed by the Magna Carta, the King cannot even place a Noble of
Furyundy in jail unless the noble is first tried and judged by 25 of
the
Noble’s peers(other Noble houses). The King is served by six
Grand
Marshals—the Grand Marshal of the Northlands, Southlands,
Western
Lands, Eastern Lands,
the Far Southern Lands, and the Grand Marshal of Central Furyondy...
Each of
the Grand Marshals have sworn fealty to the King, but their armies, of
course,
have sworn fealty to the Grand Marshal directly, and it is up to the
grand Marshal
how they are deployed and when. It is the Grand Marshals who execute
and
manage the policing of the laws within their respective regions. Thus,
the King
remains at the pleasure of the Noble houses.
During the Dark Times, Furyundy
suffered some losses as Gorsend, city to Kothar
Wa-hasis, was reduced to ruins,
and later Chendl
(attacked) and Littleberg (fell) came under attack by the forces of Ket.
An early map of Furyundy from CY550 (approximately 30 years before the
battle at Tovag Baragu and the end of the Age
of Sorrows) shows a very
different place than current Furyundy:
Most recently, with the
appointment of a Grand Marshal of the Far
Southern
Territories, Lord Taran Soothra,
Furyondy has expanded its borders to
parts of the Sea
of
Dust including Babylon.
- Furyundy maintains a large
cavalry as well as a large navy based
in Admundfort.
- The King is afraid that
House Chathold will attempt to take over
the kingdom in either his rule or his son's
- Furyundy’s
ships will help by going to Chathold. Taran
will have special emissary papers.
Politics
Landstradd
Houses (7 big
shots)
- Wystill (good),
own 40%
of the navy, richest family, Northern House based out of Chendl,
#1,
allied with House Belvore.
- Stradd (good),
strongest
international influence, based in Chendl,
The Baron owns lots of land
in the Theocracy
of the Pale and
they’re big in Tenh,
allied
with House Belvore.
- Seereth (good),
Northern
House, trainers, Roegin Seereth runs the Order
of the Hart. They began
the order by donating buildings, land, $$, and political backing,
allied with House Belvore.
- Chathold (good),
Southern House, largest donor of soldiers, mercenaries, conservative
and traditional house, with Shield Knight friends, expansionist and
nationalist faction who wants to unite Furyundy and the Shield Lands
- Vordav, southern
house,
traditional, allied with Chathold, expansionist and nationalist faction
who wants to unite Furyundy and the Shield Lands
- Fernald, southern
house,
small and weak, expansionist and nationalist faction who wants to unite
Furyundy and the Shield Lands
- Rieuwood, owns 30%
of
the ships owned by Furyundy, deal with trade, especially shipping,
allied with Belvore recently
- Belvore, small
house, King Thrommel’s
clan. Lord Keldin of Belvore sent Taran
messages.
There
are 50 other houses of
nobility in Furyundy.
Rulership
of Furyundy
- King cannot make
laws
without the consent of the Nobility unless Martial Law is declared or
the country is under attack.
- King appoints
prison
staff, advisors, court, military advisors
- King appoints one
of
eight supreme justices (other seven houses each get a pick as well)
- King’s court
picks superior justices
- King cannot be
deposed,
arrested, or imprisoned
- King cannot arrest
lords
of Furyundy without a trial
- Similar powers and
responsibilities are given to the Grand Marshals over their respective
region and generally have direct power over the military.
- Rulers of cities
tend to
be of the dominant Noble family of the region.
Notable Characters
- Gregarek Grakack
- Caraine the constable
- Lord Shostree,
Marshall
of House
Belvore (central lands), served by Lieutenant Thromill, his Chief of
Staff and
the Prince of Furyondy, no aura (Shostree does whatever the king and or
prince
desires)
- General Umbar Zor,
Marshall of
North Eastern. Border, Knight
of the Hart
- General Bonaducci
Zor,
Grand
Marshall of the Southern Border, Knight
of the Hart
- General Rokana Zor,
Grand Marshall
of the Western Border
- Admiral Wystill,
Grand
Marshall
of the Eastern Border
- General Rogan
Seereth,
Grand
Marshall of Northern Border, Knight
of the Hart
- General Lord Straad,
Grand
Marshall of the Southern Border, County
of Tenh,
Baron of Theocracy
- First Advisor
(Military/Diplomat)
Rikard Demarius
- General Taran Soothra,
Grand
Marshall of the SW Border, Knight
of the Hart
- Kerry Livegrin, Bard,
“to grow
without is not to grow within”
- Leader: Rogan
Seereth
(weak aura), worships Anu
- The Order
of the Hart is
stationed in Crockport, City to Anu
- Three branches:
Furyundy
(azure coat of arms with antlers), Veluna
(sable coat of arms with
antlers), Highfolk (vert coat of arms with antlers)
- Dragon Club
- His M.H.S.
Seereth,
Knight Commander of the Order
of the Hart (weak aura)
organizing
- His M.H.S. Blain
Wintergard (crossed out) (weak aura)
- His M.H.S. Corbin
DeBlari (Horse of Death) (no aura) orcs
- His M.H.S. Naas
Sarainy
Siobharek (Horse of Disease) (weak aura) shield-symph 8 guy
doesn’t like magic items
- His M.H.S. Varmye
Zendeherie of Tenh
(Horseman of Famine) (no aura) shield-symph orcs
- His M.H.S. Erick
Chathold (Isabad) (very strong aura) shield-symph (February he leads)
strike against Horned
Society
- Lord Galidred
Damodred
(heir to Keoland)
shield symph (slew the gaunt man from the Arorsht
reality in February who was priest of dark one)
Dragon Scales
- white scales
- 6 green dragon
scales
(dahala)
- 5 green dragon
scales
(obah)
- 10 blue dragon
scales
(Zveetry Scarzam)
- 2 red dragon
(Khalak)
Medals
of Honor
- Gold Crown of
Heroism—for courage and enterprise in obedience to rule, for
noble service cheerfully rendered, for display of all knightly virtues
in pursuit of complete destruction of evil (presented to Taran Soothra
after Tovag Baragu).
- Seven Silver Stars
of
Purity—for indomitable purity of action and deed that led to
the defeat of the Dark One
and the courage to order the wicked one to
be good (presented to Gorkin of Good).
- Crossed Swords
Medal of
Strategy—for unexceeded military leadership in the ways of
tactics and strategy (presented to Finerio
McBain).
- Ruby
Staff—for
arcane creativity and ingenuity in the fight against tyranny
(presented to Sultan Zyntax).
- Moon Medallion of
Spiritual Guidance (presented to Rahasia
Al'vere
after the
battle at Tovag Baragu).
- Shield of Valor
– for valorous achievement against enemies of the Crown or
Kingdom.